Free AI-assisted K12 Learning

Experimental Media and New Technologies


 Explores innovative art forms using digital and new media.

 Description : Students experiment with augmented reality, interactive installations, and digital projections, pushing the boundaries of traditional art forms.

Category : Art
Age : 10+
Difficulty Level : Normal

 Curriculum :
          Module 1: Foundations of Digital Art  
Section 1: Introduction to Digital Expression  
- Lesson 1: What Is Digital Art?  
  - Module 1, Section 1, Lesson 1: What Is Digital Art?  
- Lesson 2: Exploring Traditional versus Digital Media  
  - Module 1, Section 1, Lesson 2: Exploring Traditional versus Digital Media  

Section 2: Basic Tools and Software  
- Lesson 1: Getting Started with Digital Tools  
  - Module 1, Section 2, Lesson 1: Getting Started with Digital Tools  
- Lesson 2: Overview of User-Friendly Art Software  
  - Module 1, Section 2, Lesson 2: Overview of User-Friendly Art Software  

Section 3: Elements of Design in Digital Media  
- Lesson 1: Color, Line, and Shape in Digital Creations  
  - Module 1, Section 3, Lesson 1: Color, Line, and Shape in Digital Creations  
- Lesson 2: Understanding Composition and Balance  
  - Module 1, Section 3, Lesson 2: Understanding Composition and Balance  

Section 4: Creative Experimentation Basics  
- Lesson 1: Simple Digital Experimentation Techniques  
  - Module 1, Section 4, Lesson 1: Simple Digital Experimentation Techniques  
- Lesson 2: Hands-on Exploration Using Basic Tools  
  - Module 1, Section 4, Lesson 2: Hands-on Exploration Using Basic Tools  

Section 5: Reflecting on the Digital Experience  
- Lesson 1: Documenting and Communicating Ideas  
  - Module 1, Section 5, Lesson 1: Documenting and Communicating Ideas  
- Lesson 2: Class Discussion and Reflective Journals  
  - Module 1, Section 5, Lesson 2: Class Discussion and Reflective Journals  

Module 2: Introduction to Augmented Reality  
Section 1: Understanding Augmented Reality Concepts  
- Lesson 1: What Is Augmented Reality?  
  - Module 2, Section 1, Lesson 1: What Is Augmented Reality?  
- Lesson 2: Everyday Examples of AR  
  - Module 2, Section 1, Lesson 2: Everyday Examples of AR  

Section 2: AR Tools and Simple Techniques  
- Lesson 1: Overview of Accessible AR Tools  
  - Module 2, Section 2, Lesson 1: Overview of Accessible AR Tools  
- Lesson 2: Installing and Navigating AR Apps  
  - Module 2, Section 2, Lesson 2: Installing and Navigating AR Apps  

Section 3: AR in Art and Storytelling  
- Lesson 1: Interactive Narratives with AR  
  - Module 2, Section 3, Lesson 1: Interactive Narratives with AR  
- Lesson 2: Storyboarding and Planning AR Projects  
  - Module 2, Section 3, Lesson 2: Storyboarding and Planning AR Projects  

Section 4: Creating Simple AR Experiences  
- Lesson 1: Hands-on AR Object Placement  
  - Module 2, Section 4, Lesson 1: Hands-on AR Object Placement  
- Lesson 2: Experimenting with AR Layers and Effects  
  - Module 2, Section 4, Lesson 2: Experimenting with AR Layers and Effects  

Section 5: Sharing and Reflecting on AR Projects  
- Lesson 1: Presenting Your AR Work  
  - Module 2, Section 5, Lesson 1: Presenting Your AR Work  
- Lesson 2: Peer Feedback and Group Discussion  
  - Module 2, Section 5, Lesson 2: Peer Feedback and Group Discussion  

Module 3: Exploring Interactive Installations  
Section 1: Fundamentals of Interactive Art  
- Lesson 1: Defining Interactive Installations  
  - Module 3, Section 1, Lesson 1: Defining Interactive Installations  
- Lesson 2: Examples of Interactive Installations in Art  
  - Module 3, Section 1, Lesson 2: Examples of Interactive Installations in Art  

Section 2: Understanding Technology in Installations  
- Lesson 1: Basic Sensors and Input Devices  
  - Module 3, Section 2, Lesson 1: Basic Sensors and Input Devices  
- Lesson 2: Interactive Feedback Systems  
  - Module 3, Section 2, Lesson 2: Interactive Feedback Systems  

Section 3: Designing Interactive Spaces  
- Lesson 1: Mapping the Interactive Environment  
  - Module 3, Section 3, Lesson 1: Mapping the Interactive Environment  
- Lesson 2: Planning Space and User Movement  
  - Module 3, Section 3, Lesson 2: Planning Space and User Movement  

Section 4: Simple Installation Projects  
- Lesson 1: Putting Together an Interactive Setup  
  - Module 3, Section 4, Lesson 1: Putting Together an Interactive Setup  
- Lesson 2: Experimenting with Light, Sound, and Movement  
  - Module 3, Section 4, Lesson 2: Experimenting with Light, Sound, and Movement  

Section 5: Evaluation and Reflection  
- Lesson 1: Critiquing Interactive Installations  
  - Module 3, Section 5, Lesson 1: Critiquing Interactive Installations  
- Lesson 2: Group Feedback and Future Ideas  
  - Module 3, Section 5, Lesson 2: Group Feedback and Future Ideas  

Module 4: Exploring Digital Projections  
Section 1: Introduction to Projection Art  
- Lesson 1: What Are Digital Projections?  
  - Module 4, Section 1, Lesson 1: What Are Digital Projections?  
- Lesson 2: Historical Overview and Basics  
  - Module 4, Section 1, Lesson 2: Historical Overview and Basics  

Section 2: Tools and Techniques for Projection  
- Lesson 1: Overview of Projection Equipment  
  - Module 4, Section 2, Lesson 1: Overview of Projection Equipment  
- Lesson 2: Basics of Setting Up a Projection  
  - Module 4, Section 2, Lesson 2: Basics of Setting Up a Projection  

Section 3: Experimenting with Visual Effects  
- Lesson 1: Playing with Light and Shadows  
  - Module 4, Section 3, Lesson 1: Playing with Light and Shadows  
- Lesson 2: Using Simple Software to Control Projections  
  - Module 4, Section 3, Lesson 2: Using Simple Software to Control Projections  

Section 4: Creating Interactive Projections  
- Lesson 1: Integrating Motion Sensors  
  - Module 4, Section 4, Lesson 1: Integrating Motion Sensors  
- Lesson 2: Mapping Projections on Different Surfaces  
  - Module 4, Section 4, Lesson 2: Mapping Projections on Different Surfaces  

Section 5: Reflecting on Projection Experiences  
- Lesson 1: Project Showcase and Discussion  
  - Module 4, Section 5, Lesson 1: Project Showcase and Discussion  
- Lesson 2: Documenting the Process and Lessons Learned  
  - Module 4, Section 5, Lesson 2: Documenting the Process and Lessons Learned  

Module 5: Integrative Projects and Creative Practices  
Section 1: Synthesizing Techniques Learned  
- Lesson 1: Review of Digital, AR, Interactive, and Projection Art  
  - Module 5, Section 1, Lesson 1: Review of Digital, AR, Interactive, and Projection Art  
- Lesson 2: Identifying Your Unique Artistic Voice  
  - Module 5, Section 1, Lesson 2: Identifying Your Unique Artistic Voice  

Section 2: Project Planning Fundamentals  
- Lesson 1: Brainstorming and Concept Development  
  - Module 5, Section 2, Lesson 1: Brainstorming and Concept Development  
- Lesson 2: Storyboarding and Project Outlines  
  - Module 5, Section 2, Lesson 2: Storyboarding and Project Outlines  

Section 3: Collaborative Experimentation  
- Lesson 1: Working in Teams to Combine Techniques  
  - Module 5, Section 3, Lesson 1: Working in Teams to Combine Techniques  
- Lesson 2: Sharing Ideas and Constructive Peer Review  
  - Module 5, Section 3, Lesson 2: Sharing Ideas and Constructive Peer Review  

Section 4: Hands-On Integration Workshop  
- Lesson 1: Setting Up a Mixed Media Project  
  - Module 5, Section 4, Lesson 1: Setting Up a Mixed Media Project  
- Lesson 2: Experimenting with Combined Technologies  
  - Module 5, Section 4, Lesson 2: Experimenting with Combined Technologies  

Section 5: Final Presentation and Reflection  
- Lesson 1: Preparing a Final Exhibition of Your Work  
  - Module 5, Section 5, Lesson 1: Preparing a Final Exhibition of Your Work  
- Lesson 2: Reflecting on the Creative Journey and Future Directions  
  - Module 5, Section 5, Lesson 2: Reflecting on the Creative Journey and Future Directions