Free AI-assisted K12 Learning

Creative Coding in Tynker Advanced


 Explores advanced Tynker coding techniques through creative challenges and projects.

 Description : This advanced Tynker course challenges students with creative coding projects that push the boundaries of their current knowledge through innovative challenges.

Category : Coding & Engineering
Age : 8+
Difficulty Level : Normal

 Curriculum :
          Module 1: Coding and Tynker Basics

Section 1: Introduction to the Tynker Platform  
- Lesson 1: Navigating the Workspace  
  - Module 1, Section 1, Lesson 1: Navigating the Workspace  
- Lesson 2: Exploring the Interface Tools  
  - Module 1, Section 1, Lesson 2: Exploring the Interface Tools  

Section 2: Understanding Code Blocks  
- Lesson 1: What Are Code Blocks?  
  - Module 1, Section 2, Lesson 1: What Are Code Blocks?  
- Lesson 2: How to Drag and Drop Blocks  
  - Module 1, Section 2, Lesson 2: How to Drag and Drop Blocks  

Section 3: Basic Programming Concepts  
- Lesson 1: Learning Commands and Sequences  
  - Module 1, Section 3, Lesson 1: Learning Commands and Sequences  
- Lesson 2: Introduction to Loops and Repeats  
  - Module 1, Section 3, Lesson 2: Introduction to Loops and Repeats  

Section 4: Getting Creative with Simple Projects  
- Lesson 1: Building Your First Mini-Project  
  - Module 1, Section 4, Lesson 1: Building Your First Mini-Project  
- Lesson 2: Customizing Pre-Made Projects  
  - Module 1, Section 4, Lesson 2: Customizing Pre-Made Projects  

Section 5: Essential Problem Solving  
- Lesson 1: Logical Thinking Fundamentals  
  - Module 1, Section 5, Lesson 1: Logical Thinking Fundamentals  
- Lesson 2: Basic Debugging Techniques  
  - Module 1, Section 5, Lesson 2: Basic Debugging Techniques


Module 2: Fundamentals of Engineering in Creative Coding

Section 1: Engineering Concepts for Young Coders  
- Lesson 1: What Is Engineering?  
  - Module 2, Section 1, Lesson 1: What Is Engineering?  
- Lesson 2: The Role of Creativity in Engineering  
  - Module 2, Section 1, Lesson 2: The Role of Creativity in Engineering  

Section 2: Building Simple Structures  
- Lesson 1: Understanding Shapes and Structures  
  - Module 2, Section 2, Lesson 1: Understanding Shapes and Structures  
- Lesson 2: Designing with Basic Elements  
  - Module 2, Section 2, Lesson 2: Designing with Basic Elements  

Section 3: Motion and Animation Fundamentals  
- Lesson 1: Introducing Movement in Code  
  - Module 2, Section 3, Lesson 1: Introducing Movement in Code  
- Lesson 2: Creating Smooth Animations  
  - Module 2, Section 3, Lesson 2: Creating Smooth Animations  

Section 4: Sensors and Interactive Elements  
- Lesson 1: Basics of Using Sensors  
  - Module 2, Section 4, Lesson 1: Basics of Using Sensors  
- Lesson 2: Coding for Simple Interactions  
  - Module 2, Section 4, Lesson 2: Coding for Simple Interactions  

Section 5: Putting Engineering Ideas into Practice  
- Lesson 1: Planning a Mini Engineering Project  
  - Module 2, Section 5, Lesson 1: Planning a Mini Engineering Project  
- Lesson 2: Building and Testing Your Project  
  - Module 2, Section 5, Lesson 2: Building and Testing Your Project


Module 3: Exploring Interactive Animations

Section 1: Introduction to Animations  
- Lesson 1: What Makes an Animation?  
  - Module 3, Section 1, Lesson 1: What Makes an Animation?  
- Lesson 2: Basic Animation Terminology  
  - Module 3, Section 1, Lesson 2: Basic Animation Terminology  

Section 2: Storyboarding Your Animation  
- Lesson 1: Sketching Ideas and Planning Scenes  
  - Module 3, Section 2, Lesson 1: Sketching Ideas and Planning Scenes  
- Lesson 2: Translating Ideas into Simple Code  
  - Module 3, Section 2, Lesson 2: Translating Ideas into Simple Code  

Section 3: Creating Movement with Code  
- Lesson 1: Setting Up Character Movements  
  - Module 3, Section 3, Lesson 1: Setting Up Character Movements  
- Lesson 2: Synchronizing Movement and Backgrounds  
  - Module 3, Section 3, Lesson 2: Synchronizing Movement and Backgrounds  

Section 4: Adding Interactive Elements  
- Lesson 1: Making Animations Respond to Input  
  - Module 3, Section 4, Lesson 1: Making Animations Respond to Input  
- Lesson 2: Simple Event Handling in Animations  
  - Module 3, Section 4, Lesson 2: Simple Event Handling in Animations  

Section 5: Finishing Touches for a Smooth Animation  
- Lesson 1: Enhancing with Basic Effects  
  - Module 3, Section 5, Lesson 1: Enhancing with Basic Effects  
- Lesson 2: Reviewing and Debugging Your Animation  
  - Module 3, Section 5, Lesson 2: Reviewing and Debugging Your Animation


Module 4: Creative Storytelling with Coding

Section 1: Fundamentals of Digital Storytelling  
- Lesson 1: What Is Digital Storytelling?  
  - Module 4, Section 1, Lesson 1: What Is Digital Storytelling?  
- Lesson 2: The Role of Code in Storytelling  
  - Module 4, Section 1, Lesson 2: The Role of Code in Storytelling  

Section 2: Character Creation and Design  
- Lesson 1: Designing Characters with Code  
  - Module 4, Section 2, Lesson 1: Designing Characters with Code  
- Lesson 2: Using Code to Bring Characters to Life  
  - Module 4, Section 2, Lesson 2: Using Code to Bring Characters to Life  

Section 3: Setting Up Your Digital Stage  
- Lesson 1: Designing Simple Backgrounds  
  - Module 4, Section 3, Lesson 1: Designing Simple Backgrounds  
- Lesson 2: Using Color and Sound for Atmosphere  
  - Module 4, Section 3, Lesson 2: Using Color and Sound for Atmosphere  

Section 4: Scripting Interactive Narratives  
- Lesson 1: Writing a Simple Story Script  
  - Module 4, Section 4, Lesson 1: Writing a Simple Story Script  
- Lesson 2: Coding Basic Interactive Choices  
  - Module 4, Section 4, Lesson 2: Coding Basic Interactive Choices  

Section 5: Bringing Your Story to Life  
- Lesson 1: Combining Scenes, Characters, and Interactivity  
  - Module 4, Section 5, Lesson 1: Combining Scenes, Characters, and Interactivity  
- Lesson 2: Testing and Sharing Your Story Project  
  - Module 4, Section 5, Lesson 2: Testing and Sharing Your Story Project


Module 5: Collaborative Problem Solving through Projects

Section 1: Teamwork and Project Planning  
- Lesson 1: Importance of Collaboration in Coding  
  - Module 5, Section 1, Lesson 1: Importance of Collaboration in Coding  
- Lesson 2: Planning a Collaborative Project  
  - Module 5, Section 1, Lesson 2: Planning a Collaborative Project  

Section 2: Brainstorming and Idea Sharing  
- Lesson 1: Effective Brainstorming Techniques  
  - Module 5, Section 2, Lesson 1: Effective Brainstorming Techniques  
- Lesson 2: Organizing and Sharing Ideas  
  - Module 5, Section 2, Lesson 2: Organizing and Sharing Ideas  

Section 3: Dividing Roles and Responsibilities  
- Lesson 1: Understanding Team Roles  
  - Module 5, Section 3, Lesson 1: Understanding Team Roles  
- Lesson 2: Assigning Simple Tasks  
  - Module 5, Section 3, Lesson 2: Assigning Simple Tasks  

Section 4: Building a Project Together  
- Lesson 1: Integrating Individual Contributions  
  - Module 5, Section 4, Lesson 1: Integrating Individual Contributions  
- Lesson 2: Collaboratively Debugging and Refining  
  - Module 5, Section 4, Lesson 2: Collaboratively Debugging and Refining  

Section 5: Showcasing and Reflecting on Projects  
- Lesson 1: Presenting Your Team Project  
  - Module 5, Section 5, Lesson 1: Presenting Your Team Project  
- Lesson 2: Reflecting on the Collaborative Process  
  - Module 5, Section 5, Lesson 2: Reflecting on the Collaborative Process