Introduction to Embedded Systems with Arduino
Introduces embedded systems concepts with Arduino through practical, hands‑on projects.
Description : This introductory course to embedded systems with Arduino challenges students to integrate sensors and code into practical projects that bridge the gap between software and hardware.
Category : Coding & Engineering
Age : 10+
Difficulty Level : Normal
Curriculum :
Module 1: Fundamentals of Embedded Systems
Section 1: Introduction to Embedded Systems
- Lesson 1: What Are Embedded Systems?
Module 1, Section 1, Lesson 1: What Are Embedded Systems?
- Lesson 2: Real-World Examples of Embedded Systems
Module 1, Section 1, Lesson 2: Real-World Examples of Embedded Systems
Section 2: Getting to Know the Arduino Platform
- Lesson 1: Exploring the Arduino Board
Module 1, Section 2, Lesson 1: Exploring the Arduino Board
- Lesson 2: Overview of Different Arduino Models
Module 1, Section 2, Lesson 2: Overview of Different Arduino Models
Section 3: Basic Electronics for Embedded Systems
- Lesson 1: Understanding Circuits and Components
Module 1, Section 3, Lesson 1: Understanding Circuits and Components
- Lesson 2: Introduction to Resistors, LEDs, and Buttons
Module 1, Section 3, Lesson 2: Introduction to Resistors, LEDs, and Buttons
Section 4: Safety, Tools, and Best Practices
- Lesson 1: Safety Procedures When Working with Electronics
Module 1, Section 4, Lesson 1: Safety Procedures When Working with Electronics
- Lesson 2: Overview of Essential Tools and Equipment
Module 1, Section 4, Lesson 2: Overview of Essential Tools and Equipment
Section 5: Coding Foundations for Embedded Projects
- Lesson 1: Introduction to Programming with Arduino
Module 1, Section 5, Lesson 1: Introduction to Programming with Arduino
- Lesson 2: Understanding Syntax, Variables, and Logic
Module 1, Section 5, Lesson 2: Understanding Syntax, Variables, and Logic
Module 2: Getting Hands-On with Arduino Programming
Section 1: Setting Up the Arduino Environment
- Lesson 1: Downloading and Installing the Arduino IDE
Module 2, Section 1, Lesson 1: Downloading and Installing the Arduino IDE
- Lesson 2: Connecting and Configuring Your Arduino Board
Module 2, Section 1, Lesson 2: Connecting and Configuring Your Arduino Board
Section 2: Writing Your First Arduino Sketch
- Lesson 1: Understanding the Structure of a Sketch
Module 2, Section 2, Lesson 1: Understanding the Structure of a Sketch
- Lesson 2: Compiling, Uploading, and Running Your Sketch
Module 2, Section 2, Lesson 2: Compiling, Uploading, and Running Your Sketch
Section 3: Exploring Basic Arduino Code Concepts
- Lesson 1: Variables and Data Types in Arduino
Module 2, Section 3, Lesson 1: Variables and Data Types in Arduino
- Lesson 2: Control Structures: If Statements and Loops
Module 2, Section 3, Lesson 2: Control Structures: If Statements and Loops
Section 4: Using the Serial Monitor
- Lesson 1: Introduction to Serial Communication
Module 2, Section 4, Lesson 1: Introduction to Serial Communication
- Lesson 2: Sending and Receiving Data with the Serial Monitor
Module 2, Section 4, Lesson 2: Sending and Receiving Data with the Serial Monitor
Section 5: Debugging and Troubleshooting Your Code
- Lesson 1: Identifying Common Code Errors
Module 2, Section 5, Lesson 1: Identifying Common Code Errors
- Lesson 2: Best Practices for Debugging
Module 2, Section 5, Lesson 2: Best Practices for Debugging
Module 3: Exploring Inputs and Outputs
Section 1: Digital Inputs and Outputs
- Lesson 1: Understanding Digital Signals
Module 3, Section 1, Lesson 1: Understanding Digital Signals
- Lesson 2: Controlling an LED with a Digital Output
Module 3, Section 1, Lesson 2: Controlling an LED with a Digital Output
Section 2: Analog Inputs and Outputs
- Lesson 1: Reading Analog Signals from Sensors
Module 3, Section 2, Lesson 1: Reading Analog Signals from Sensors
- Lesson 2: Introduction to Pulse-Width Modulation (PWM)
Module 3, Section 2, Lesson 2: Introduction to Pulse-Width Modulation (PWM)
Section 3: Working with Buttons and Switches
- Lesson 1: Wiring and Programming Push Buttons
Module 3, Section 3, Lesson 1: Wiring and Programming Push Buttons
- Lesson 2: Creating Simple Interactive Input Projects
Module 3, Section 3, Lesson 2: Creating Simple Interactive Input Projects
Section 4: Incorporating Sensors into Projects
- Lesson 1: Using Light Sensors with Arduino
Module 3, Section 4, Lesson 1: Using Light Sensors with Arduino
- Lesson 2: Integrating Temperature Sensors
Module 3, Section 4, Lesson 2: Integrating Temperature Sensors
Section 5: Controlling Actuators
- Lesson 1: Introduction to Servo Motors
Module 3, Section 5, Lesson 1: Introduction to Servo Motors
- Lesson 2: Basics of Motor Control
Module 3, Section 5, Lesson 2: Basics of Motor Control
Module 4: Coding Challenges and Integration
Section 1: Project Planning and Problem Solving
- Lesson 1: Breaking Down a Project into Steps
Module 4, Section 1, Lesson 1: Breaking Down a Project into Steps
- Lesson 2: Sketching Ideas and Flowcharts
Module 4, Section 1, Lesson 2: Sketching Ideas and Flowcharts
Section 2: Collecting and Using Sensor Data
- Lesson 1: Writing Code to Read Sensor Data
Module 4, Section 2, Lesson 1: Writing Code to Read Sensor Data
- Lesson 2: Basic Data Logging Techniques
Module 4, Section 2, Lesson 2: Basic Data Logging Techniques
Section 3: Actuator and Output Control Projects
- Lesson 1: Programming a Servo for Simple Tasks
Module 4, Section 3, Lesson 1: Programming a Servo for Simple Tasks
- Lesson 2: Controlling Multiple Outputs Simultaneously
Module 4, Section 3, Lesson 2: Controlling Multiple Outputs Simultaneously
Section 4: Timing-Based Interactions
- Lesson 1: Using delay() and Timing Functions
Module 4, Section 4, Lesson 1: Using delay() and Timing Functions
- Lesson 2: Creating Time-Based Interactive Projects
Module 4, Section 4, Lesson 2: Creating Time-Based Interactive Projects
Section 5: Enhancing Interactivity Through Code
- Lesson 1: Incorporating User Input for Dynamic Responses
Module 4, Section 5, Lesson 1: Incorporating User Input for Dynamic Responses
- Lesson 2: Implementing Conditional Logic for Project Behaviors
Module 4, Section 5, Lesson 2: Implementing Conditional Logic for Project Behaviors
Module 5: Final Project and Integration
Section 1: Project Ideation and Design
- Lesson 1: Defining a Clear Project Goal
Module 5, Section 1, Lesson 1: Defining a Clear Project Goal
- Lesson 2: Creating a Blueprint for Your Project
Module 5, Section 1, Lesson 2: Creating a Blueprint for Your Project
Section 2: Building Your Hardware Prototype
- Lesson 1: Assembling Components on a Breadboard
Module 5, Section 2, Lesson 1: Assembling Components on a Breadboard
- Lesson 2: Organizing Wiring and Circuit Layouts
Module 5, Section 2, Lesson 2: Organizing Wiring and Circuit Layouts
Section 3: Developing the Code for Your Project
- Lesson 1: Integrating Multiple Sensors in Your Code
Module 5, Section 3, Lesson 1: Integrating Multiple Sensors in Your Code
- Lesson 2: Coordinating Input and Output Functions
Module 5, Section 3, Lesson 2: Coordinating Input and Output Functions
Section 4: Testing and Refining Your Project
- Lesson 1: Running System Tests and Debugging
Module 5, Section 4, Lesson 1: Running System Tests and Debugging
- Lesson 2: Iterative Improvements for Better Performance
Module 5, Section 4, Lesson 2: Iterative Improvements for Better Performance
Section 5: Presenting and Reflecting on Your Project
- Lesson 1: Preparing a Clear and Concise Demo
Module 5, Section 5, Lesson 1: Preparing a Clear and Concise Demo
- Lesson 2: Reflecting on Learning and Future Ideas
Module 5, Section 5, Lesson 2: Reflecting on Learning and Future Ideas