Introduction to Embedded Systems with Arduino
Introduces embedded systems concepts with Arduino through practical, hands‑on projects.
Description : This introductory course to embedded systems with Arduino challenges students to integrate sensors and code into practical projects that bridge the gap between software and hardware.
Category : Coding & Engineering
Age : 10+
Difficulty Level : Normal
Curriculum :
Module 1: Fundamentals of Embedded Systems Section 1: Introduction to Embedded Systems - Lesson 1: What Are Embedded Systems? Module 1, Section 1, Lesson 1: What Are Embedded Systems? - Lesson 2: Real-World Examples of Embedded Systems Module 1, Section 1, Lesson 2: Real-World Examples of Embedded Systems Section 2: Getting to Know the Arduino Platform - Lesson 1: Exploring the Arduino Board Module 1, Section 2, Lesson 1: Exploring the Arduino Board - Lesson 2: Overview of Different Arduino Models Module 1, Section 2, Lesson 2: Overview of Different Arduino Models Section 3: Basic Electronics for Embedded Systems - Lesson 1: Understanding Circuits and Components Module 1, Section 3, Lesson 1: Understanding Circuits and Components - Lesson 2: Introduction to Resistors, LEDs, and Buttons Module 1, Section 3, Lesson 2: Introduction to Resistors, LEDs, and Buttons Section 4: Safety, Tools, and Best Practices - Lesson 1: Safety Procedures When Working with Electronics Module 1, Section 4, Lesson 1: Safety Procedures When Working with Electronics - Lesson 2: Overview of Essential Tools and Equipment Module 1, Section 4, Lesson 2: Overview of Essential Tools and Equipment Section 5: Coding Foundations for Embedded Projects - Lesson 1: Introduction to Programming with Arduino Module 1, Section 5, Lesson 1: Introduction to Programming with Arduino - Lesson 2: Understanding Syntax, Variables, and Logic Module 1, Section 5, Lesson 2: Understanding Syntax, Variables, and Logic Module 2: Getting Hands-On with Arduino Programming Section 1: Setting Up the Arduino Environment - Lesson 1: Downloading and Installing the Arduino IDE Module 2, Section 1, Lesson 1: Downloading and Installing the Arduino IDE - Lesson 2: Connecting and Configuring Your Arduino Board Module 2, Section 1, Lesson 2: Connecting and Configuring Your Arduino Board Section 2: Writing Your First Arduino Sketch - Lesson 1: Understanding the Structure of a Sketch Module 2, Section 2, Lesson 1: Understanding the Structure of a Sketch - Lesson 2: Compiling, Uploading, and Running Your Sketch Module 2, Section 2, Lesson 2: Compiling, Uploading, and Running Your Sketch Section 3: Exploring Basic Arduino Code Concepts - Lesson 1: Variables and Data Types in Arduino Module 2, Section 3, Lesson 1: Variables and Data Types in Arduino - Lesson 2: Control Structures: If Statements and Loops Module 2, Section 3, Lesson 2: Control Structures: If Statements and Loops Section 4: Using the Serial Monitor - Lesson 1: Introduction to Serial Communication Module 2, Section 4, Lesson 1: Introduction to Serial Communication - Lesson 2: Sending and Receiving Data with the Serial Monitor Module 2, Section 4, Lesson 2: Sending and Receiving Data with the Serial Monitor Section 5: Debugging and Troubleshooting Your Code - Lesson 1: Identifying Common Code Errors Module 2, Section 5, Lesson 1: Identifying Common Code Errors - Lesson 2: Best Practices for Debugging Module 2, Section 5, Lesson 2: Best Practices for Debugging Module 3: Exploring Inputs and Outputs Section 1: Digital Inputs and Outputs - Lesson 1: Understanding Digital Signals Module 3, Section 1, Lesson 1: Understanding Digital Signals - Lesson 2: Controlling an LED with a Digital Output Module 3, Section 1, Lesson 2: Controlling an LED with a Digital Output Section 2: Analog Inputs and Outputs - Lesson 1: Reading Analog Signals from Sensors Module 3, Section 2, Lesson 1: Reading Analog Signals from Sensors - Lesson 2: Introduction to Pulse-Width Modulation (PWM) Module 3, Section 2, Lesson 2: Introduction to Pulse-Width Modulation (PWM) Section 3: Working with Buttons and Switches - Lesson 1: Wiring and Programming Push Buttons Module 3, Section 3, Lesson 1: Wiring and Programming Push Buttons - Lesson 2: Creating Simple Interactive Input Projects Module 3, Section 3, Lesson 2: Creating Simple Interactive Input Projects Section 4: Incorporating Sensors into Projects - Lesson 1: Using Light Sensors with Arduino Module 3, Section 4, Lesson 1: Using Light Sensors with Arduino - Lesson 2: Integrating Temperature Sensors Module 3, Section 4, Lesson 2: Integrating Temperature Sensors Section 5: Controlling Actuators - Lesson 1: Introduction to Servo Motors Module 3, Section 5, Lesson 1: Introduction to Servo Motors - Lesson 2: Basics of Motor Control Module 3, Section 5, Lesson 2: Basics of Motor Control Module 4: Coding Challenges and Integration Section 1: Project Planning and Problem Solving - Lesson 1: Breaking Down a Project into Steps Module 4, Section 1, Lesson 1: Breaking Down a Project into Steps - Lesson 2: Sketching Ideas and Flowcharts Module 4, Section 1, Lesson 2: Sketching Ideas and Flowcharts Section 2: Collecting and Using Sensor Data - Lesson 1: Writing Code to Read Sensor Data Module 4, Section 2, Lesson 1: Writing Code to Read Sensor Data - Lesson 2: Basic Data Logging Techniques Module 4, Section 2, Lesson 2: Basic Data Logging Techniques Section 3: Actuator and Output Control Projects - Lesson 1: Programming a Servo for Simple Tasks Module 4, Section 3, Lesson 1: Programming a Servo for Simple Tasks - Lesson 2: Controlling Multiple Outputs Simultaneously Module 4, Section 3, Lesson 2: Controlling Multiple Outputs Simultaneously Section 4: Timing-Based Interactions - Lesson 1: Using delay() and Timing Functions Module 4, Section 4, Lesson 1: Using delay() and Timing Functions - Lesson 2: Creating Time-Based Interactive Projects Module 4, Section 4, Lesson 2: Creating Time-Based Interactive Projects Section 5: Enhancing Interactivity Through Code - Lesson 1: Incorporating User Input for Dynamic Responses Module 4, Section 5, Lesson 1: Incorporating User Input for Dynamic Responses - Lesson 2: Implementing Conditional Logic for Project Behaviors Module 4, Section 5, Lesson 2: Implementing Conditional Logic for Project Behaviors Module 5: Final Project and Integration Section 1: Project Ideation and Design - Lesson 1: Defining a Clear Project Goal Module 5, Section 1, Lesson 1: Defining a Clear Project Goal - Lesson 2: Creating a Blueprint for Your Project Module 5, Section 1, Lesson 2: Creating a Blueprint for Your Project Section 2: Building Your Hardware Prototype - Lesson 1: Assembling Components on a Breadboard Module 5, Section 2, Lesson 1: Assembling Components on a Breadboard - Lesson 2: Organizing Wiring and Circuit Layouts Module 5, Section 2, Lesson 2: Organizing Wiring and Circuit Layouts Section 3: Developing the Code for Your Project - Lesson 1: Integrating Multiple Sensors in Your Code Module 5, Section 3, Lesson 1: Integrating Multiple Sensors in Your Code - Lesson 2: Coordinating Input and Output Functions Module 5, Section 3, Lesson 2: Coordinating Input and Output Functions Section 4: Testing and Refining Your Project - Lesson 1: Running System Tests and Debugging Module 5, Section 4, Lesson 1: Running System Tests and Debugging - Lesson 2: Iterative Improvements for Better Performance Module 5, Section 4, Lesson 2: Iterative Improvements for Better Performance Section 5: Presenting and Reflecting on Your Project - Lesson 1: Preparing a Clear and Concise Demo Module 5, Section 5, Lesson 1: Preparing a Clear and Concise Demo - Lesson 2: Reflecting on Learning and Future Ideas Module 5, Section 5, Lesson 2: Reflecting on Learning and Future Ideas