Fun with Interactive Coding Apps
Offers interactive coding apps that make learning to code a fun, everyday experience.
Description : This class uses a variety of interactive coding apps to make everyday learning fun, allowing children to experiment with digital commands in a playful environment that encourages exploration and discovery.
Category : Coding & Engineering
Age : 5+
Difficulty Level : Normal
Curriculum :
Module 1: Introduction to Coding Section 1: Getting Started with Computers - Lesson 1: What is a Computer? Module 1, Section 1, Lesson 1 – Introducing the idea of a computer, its purpose, and how it helps us with fun activities. - Lesson 2: Parts of a Computer Module 1, Section 1, Lesson 2 – Learn about basic computer parts like the screen, keyboard, and mouse in a playful way. Section 2: Exploring Interactive Coding Apps - Lesson 1: Discovering Apps Module 1, Section 2, Lesson 1 – Learn how to open and explore a fun coding app designed for beginners. - Lesson 2: Navigating the App Interface Module 1, Section 2, Lesson 2 – Understand simple buttons and menus with interactive demonstrations. Section 3: Understanding Basic Commands - Lesson 1: What is a Command? Module 1, Section 3, Lesson 1 – Introduce the concept of digital commands and how they make things happen on screen. - Lesson 2: Issuing Simple Commands Module 1, Section 3, Lesson 2 – Practice sending basic commands to the app to see immediate responses. Section 4: Hands-On Activity with Commands - Lesson 1: Playing with Commands Module 1, Section 4, Lesson 1 – Engage with the app by trying out commands in a sandbox environment. - Lesson 2: Observing Effects Module 1, Section 4, Lesson 2 – Notice how every command changes what happens and learn through observation. Section 5: Review and Fun Quiz - Lesson 1: Recap of Module 1 Module 1, Section 5, Lesson 1 – Review the key ideas from the module with interactive questions. - Lesson 2: Interactive Quiz Game Module 1, Section 5, Lesson 2 – Participate in a fun game that reviews computer basics and commands. Module 2: Interactive Commands & Logic Section 1: Introduction to Digital Commands - Lesson 1: Learning Digital Language Module 2, Section 1, Lesson 1 – Understand that computers follow instructions and how that creates actions. - Lesson 2: Using ‘Do This’ and ‘Do That’ Module 2, Section 1, Lesson 2 – Simple practice with two commands to see cause and effect in action. Section 2: Sequencing and Order - Lesson 1: The Importance of Order Module 2, Section 2, Lesson 1 – Learn why commands need to be in a certain order to work correctly. - Lesson 2: Rearranging Steps Module 2, Section 2, Lesson 2 – Practice putting steps in order using playful interactive examples. Section 3: Basic Logic Concepts - Lesson 1: What is Logic? Module 2, Section 3, Lesson 1 – Introduce the idea of logic in everyday decisions and coding commands. - Lesson 2: Simple If-Then Choices Module 2, Section 3, Lesson 2 – Explore a simple if-then scenario using an app to see how choices affect outcomes. Section 4: Fun with Loops - Lesson 1: Repeating Commands Module 2, Section 4, Lesson 1 – Learn about repeating actions using a looping command to make patterns. - Lesson 2: Creating Simple Loops Module 2, Section 4, Lesson 2 – Practice building a loop with repeated fun actions in the coding app. Section 5: Review and Interactive Challenges - Lesson 1: Recap of Sequencing and Logic Module 2, Section 5, Lesson 1 – Summarize the lessons on order, logic, and loops through engaging examples. - Lesson 2: Interactive Challenge Game Module 2, Section 5, Lesson 2 – A playful challenge that uses ordering and looping to complete a task. Module 3: Fun with Animations & Graphics Section 1: Introduction to Digital Art - Lesson 1: What is Digital Art? Module 3, Section 1, Lesson 1 – Explore the basics of creating pictures and animations with a coding app. - Lesson 2: Using Colors and Shapes Module 3, Section 1, Lesson 2 – Learn how to select colors and shapes to create simple designs. Section 2: Making Characters Move - Lesson 1: Animating a Character Module 3, Section 2, Lesson 1 – Discover how coding commands can make a simple character move on the screen. - Lesson 2: Changing Directions Module 3, Section 2, Lesson 2 – Practice altering your character’s direction with clear, simple instructions. Section 3: Storytelling with Animations - Lesson 1: Creating a Digital Storyboard Module 3, Section 3, Lesson 1 – Learn to plan a short story by drawing key scenes with basic coding tools. - Lesson 2: Bringing Your Story to Life Module 3, Section 3, Lesson 2 – Use simple commands to animate parts of your storyboard. Section 4: Adding Sounds to Animations - Lesson 1: Introduction to Sound Commands Module 3, Section 4, Lesson 1 – Explore how sounds can be added to animations to enhance a story. - Lesson 2: Syncing Sound with Movement Module 3, Section 4, Lesson 2 – Practice matching a sound effect with an animated action in a fun way. Section 5: Review and Creative Project - Lesson 1: Recap of Animation Basics Module 3, Section 5, Lesson 1 – Review key concepts in creating movement, shapes, and sound. - Lesson 2: Mini Animation Project Module 3, Section 5, Lesson 2 – Complete a small project where students design and animate a simple scene. Module 4: Exploring Problem Solving Section 1: Understanding Simple Problems - Lesson 1: What is a Problem? Module 4, Section 1, Lesson 1 – Explain what a problem is and how coding can help solve it. - Lesson 2: Recognizing Patterns Module 4, Section 1, Lesson 2 – Identify common patterns in puzzles and everyday problems using playful examples. Section 2: Breaking Down Tasks - Lesson 1: Dividing a Task into Steps Module 4, Section 2, Lesson 1 – Learn how to break big problems into smaller, manageable steps. - Lesson 2: Step-by-Step Commands Module 4, Section 2, Lesson 2 – Practice writing commands that follow a step-by-step approach to solve a simple task. Section 3: Debugging Fun - Lesson 1: Finding Mistakes Module 4, Section 3, Lesson 1 – Learn how to spot and fix simple mistakes (bugs) in a playful environment. - Lesson 2: Fixing Simple Errors Module 4, Section 3, Lesson 2 – Practice correcting errors in a sample activity to make the code work better. Section 4: Logical Puzzles - Lesson 1: Solving Puzzles with Code Module 4, Section 4, Lesson 1 – Use coding commands to solve a simple digital puzzle. - Lesson 2: Interactive Puzzle Game Module 4, Section 4, Lesson 2 – Participate in a game that challenges you to use logic and commands effectively. Section 5: Review and Build Your Own Puzzle - Lesson 1: Recap of Problem Solving Strategies Module 4, Section 5, Lesson 1 – Go over the steps used to solve problems and debug errors. - Lesson 2: Create a Simple Puzzle Module 4, Section 5, Lesson 2 – Use your coding skills to design a basic puzzle that others can solve. Module 5: Building Simple Projects Section 1: Planning Your Project - Lesson 1: Brainstorming Ideas Module 5, Section 1, Lesson 1 – Learn how to generate and organize ideas for a small coding project. - Lesson 2: Choosing a Project Theme Module 5, Section 1, Lesson 2 – Decide on a fun theme that guides your project creation. Section 2: Setting Up Your Workspace - Lesson 1: Organizing the Coding App Module 5, Section 2, Lesson 1 – Get familiar with setting up your digital workspace for project creation. - Lesson 2: Basic Tools and Commands Module 5, Section 2, Lesson 2 – Review fundamental commands and tools that you’ll use to build your project. Section 3: Building the Project – Part 1 - Lesson 1: Outlining the Project Structure Module 5, Section 3, Lesson 1 – Plan the structure of your project with a simple outline on paper and on the app. - Lesson 2: Starting with the Basics Module 5, Section 3, Lesson 2 – Begin coding the first parts of your project by applying learned commands. Section 4: Building the Project – Part 2 - Lesson 1: Adding Interactive Elements Module 5, Section 4, Lesson 1 – Integrate interactive commands that allow the project to respond to user inputs. - Lesson 2: Testing and Tweaking Module 5, Section 4, Lesson 2 – Practice testing your project and making simple adjustments to improve it. Section 5: Project Showcase and Wrap-Up - Lesson 1: Presenting Your Project Module 5, Section 5, Lesson 1 – Prepare and share your completed project with your peers in a supportive setting. - Lesson 2: Course Recap and Celebration Module 5, Section 5, Lesson 2 – Review all the fundamental concepts learned throughout the course and celebrate your progress.