Free AI-assisted K12 Learning

Fun with Interactive Coding Apps


 Offers interactive coding apps that make learning to code a fun, everyday experience.

 Description : This class uses a variety of interactive coding apps to make everyday learning fun, allowing children to experiment with digital commands in a playful environment that encourages exploration and discovery.

Category : Coding & Engineering
Age : 5+
Difficulty Level : Normal

 Curriculum :
          Module 1: Introduction to Coding  
Section 1: Getting Started with Computers  
- Lesson 1: What is a Computer?  
  Module 1, Section 1, Lesson 1 – Introducing the idea of a computer, its purpose, and how it helps us with fun activities.  
- Lesson 2: Parts of a Computer  
  Module 1, Section 1, Lesson 2 – Learn about basic computer parts like the screen, keyboard, and mouse in a playful way.  

Section 2: Exploring Interactive Coding Apps  
- Lesson 1: Discovering Apps  
  Module 1, Section 2, Lesson 1 – Learn how to open and explore a fun coding app designed for beginners.  
- Lesson 2: Navigating the App Interface  
  Module 1, Section 2, Lesson 2 – Understand simple buttons and menus with interactive demonstrations.  

Section 3: Understanding Basic Commands  
- Lesson 1: What is a Command?  
  Module 1, Section 3, Lesson 1 – Introduce the concept of digital commands and how they make things happen on screen.  
- Lesson 2: Issuing Simple Commands  
  Module 1, Section 3, Lesson 2 – Practice sending basic commands to the app to see immediate responses.  

Section 4: Hands-On Activity with Commands  
- Lesson 1: Playing with Commands  
  Module 1, Section 4, Lesson 1 – Engage with the app by trying out commands in a sandbox environment.  
- Lesson 2: Observing Effects  
  Module 1, Section 4, Lesson 2 – Notice how every command changes what happens and learn through observation.  

Section 5: Review and Fun Quiz  
- Lesson 1: Recap of Module 1  
  Module 1, Section 5, Lesson 1 – Review the key ideas from the module with interactive questions.  
- Lesson 2: Interactive Quiz Game  
  Module 1, Section 5, Lesson 2 – Participate in a fun game that reviews computer basics and commands.  

Module 2: Interactive Commands & Logic  
Section 1: Introduction to Digital Commands  
- Lesson 1: Learning Digital Language  
  Module 2, Section 1, Lesson 1 – Understand that computers follow instructions and how that creates actions.  
- Lesson 2: Using ‘Do This’ and ‘Do That’  
  Module 2, Section 1, Lesson 2 – Simple practice with two commands to see cause and effect in action.  

Section 2: Sequencing and Order  
- Lesson 1: The Importance of Order  
  Module 2, Section 2, Lesson 1 – Learn why commands need to be in a certain order to work correctly.  
- Lesson 2: Rearranging Steps  
  Module 2, Section 2, Lesson 2 – Practice putting steps in order using playful interactive examples.  

Section 3: Basic Logic Concepts  
- Lesson 1: What is Logic?  
  Module 2, Section 3, Lesson 1 – Introduce the idea of logic in everyday decisions and coding commands.  
- Lesson 2: Simple If-Then Choices  
  Module 2, Section 3, Lesson 2 – Explore a simple if-then scenario using an app to see how choices affect outcomes.  

Section 4: Fun with Loops  
- Lesson 1: Repeating Commands  
  Module 2, Section 4, Lesson 1 – Learn about repeating actions using a looping command to make patterns.  
- Lesson 2: Creating Simple Loops  
  Module 2, Section 4, Lesson 2 – Practice building a loop with repeated fun actions in the coding app.  

Section 5: Review and Interactive Challenges  
- Lesson 1: Recap of Sequencing and Logic  
  Module 2, Section 5, Lesson 1 – Summarize the lessons on order, logic, and loops through engaging examples.  
- Lesson 2: Interactive Challenge Game  
  Module 2, Section 5, Lesson 2 – A playful challenge that uses ordering and looping to complete a task.  

Module 3: Fun with Animations & Graphics  
Section 1: Introduction to Digital Art  
- Lesson 1: What is Digital Art?  
  Module 3, Section 1, Lesson 1 – Explore the basics of creating pictures and animations with a coding app.  
- Lesson 2: Using Colors and Shapes  
  Module 3, Section 1, Lesson 2 – Learn how to select colors and shapes to create simple designs.  

Section 2: Making Characters Move  
- Lesson 1: Animating a Character  
  Module 3, Section 2, Lesson 1 – Discover how coding commands can make a simple character move on the screen.  
- Lesson 2: Changing Directions  
  Module 3, Section 2, Lesson 2 – Practice altering your character’s direction with clear, simple instructions.  

Section 3: Storytelling with Animations  
- Lesson 1: Creating a Digital Storyboard  
  Module 3, Section 3, Lesson 1 – Learn to plan a short story by drawing key scenes with basic coding tools.  
- Lesson 2: Bringing Your Story to Life  
  Module 3, Section 3, Lesson 2 – Use simple commands to animate parts of your storyboard.  

Section 4: Adding Sounds to Animations  
- Lesson 1: Introduction to Sound Commands  
  Module 3, Section 4, Lesson 1 – Explore how sounds can be added to animations to enhance a story.  
- Lesson 2: Syncing Sound with Movement  
  Module 3, Section 4, Lesson 2 – Practice matching a sound effect with an animated action in a fun way.  

Section 5: Review and Creative Project  
- Lesson 1: Recap of Animation Basics  
  Module 3, Section 5, Lesson 1 – Review key concepts in creating movement, shapes, and sound.  
- Lesson 2: Mini Animation Project  
  Module 3, Section 5, Lesson 2 – Complete a small project where students design and animate a simple scene.  

Module 4: Exploring Problem Solving  
Section 1: Understanding Simple Problems  
- Lesson 1: What is a Problem?  
  Module 4, Section 1, Lesson 1 – Explain what a problem is and how coding can help solve it.  
- Lesson 2: Recognizing Patterns  
  Module 4, Section 1, Lesson 2 – Identify common patterns in puzzles and everyday problems using playful examples.  

Section 2: Breaking Down Tasks  
- Lesson 1: Dividing a Task into Steps  
  Module 4, Section 2, Lesson 1 – Learn how to break big problems into smaller, manageable steps.  
- Lesson 2: Step-by-Step Commands  
  Module 4, Section 2, Lesson 2 – Practice writing commands that follow a step-by-step approach to solve a simple task.  

Section 3: Debugging Fun  
- Lesson 1: Finding Mistakes  
  Module 4, Section 3, Lesson 1 – Learn how to spot and fix simple mistakes (bugs) in a playful environment.  
- Lesson 2: Fixing Simple Errors  
  Module 4, Section 3, Lesson 2 – Practice correcting errors in a sample activity to make the code work better.  

Section 4: Logical Puzzles  
- Lesson 1: Solving Puzzles with Code  
  Module 4, Section 4, Lesson 1 – Use coding commands to solve a simple digital puzzle.  
- Lesson 2: Interactive Puzzle Game  
  Module 4, Section 4, Lesson 2 – Participate in a game that challenges you to use logic and commands effectively.  

Section 5: Review and Build Your Own Puzzle  
- Lesson 1: Recap of Problem Solving Strategies  
  Module 4, Section 5, Lesson 1 – Go over the steps used to solve problems and debug errors.  
- Lesson 2: Create a Simple Puzzle  
  Module 4, Section 5, Lesson 2 – Use your coding skills to design a basic puzzle that others can solve.  

Module 5: Building Simple Projects  
Section 1: Planning Your Project  
- Lesson 1: Brainstorming Ideas  
  Module 5, Section 1, Lesson 1 – Learn how to generate and organize ideas for a small coding project.  
- Lesson 2: Choosing a Project Theme  
  Module 5, Section 1, Lesson 2 – Decide on a fun theme that guides your project creation.  

Section 2: Setting Up Your Workspace  
- Lesson 1: Organizing the Coding App  
  Module 5, Section 2, Lesson 1 – Get familiar with setting up your digital workspace for project creation.  
- Lesson 2: Basic Tools and Commands  
  Module 5, Section 2, Lesson 2 – Review fundamental commands and tools that you’ll use to build your project.  

Section 3: Building the Project – Part 1  
- Lesson 1: Outlining the Project Structure  
  Module 5, Section 3, Lesson 1 – Plan the structure of your project with a simple outline on paper and on the app.  
- Lesson 2: Starting with the Basics  
  Module 5, Section 3, Lesson 2 – Begin coding the first parts of your project by applying learned commands.  

Section 4: Building the Project – Part 2  
- Lesson 1: Adding Interactive Elements  
  Module 5, Section 4, Lesson 1 – Integrate interactive commands that allow the project to respond to user inputs.  
- Lesson 2: Testing and Tweaking  
  Module 5, Section 4, Lesson 2 – Practice testing your project and making simple adjustments to improve it.  

Section 5: Project Showcase and Wrap-Up  
- Lesson 1: Presenting Your Project  
  Module 5, Section 5, Lesson 1 – Prepare and share your completed project with your peers in a supportive setting.  
- Lesson 2: Course Recap and Celebration  
  Module 5, Section 5, Lesson 2 – Review all the fundamental concepts learned throughout the course and celebrate your progress.