Free AI-assisted K12 Learning

Introductory Projects with Kodable


 Introduces basic programming through interactive projects with Kodable for intuitive learning.

 Description : This course offers introductory programming projects with Kodable that encourage children to experiment with code by solving simple puzzles and exploring cause‑and‑effect in a game‑like setting.

Category : Coding & Engineering
Age : 5+
Difficulty Level : Normal

 Curriculum :
          Module 1: Getting Started with Kodable

Section 1: Introduction to Kodable  
- Lesson 1: Welcome to Kodable  
  Module 1, Section 1, Lesson 1: Welcome to Kodable  
- Lesson 2: Meet the Characters  
  Module 1, Section 1, Lesson 2: Meet the Characters

Section 2: Exploring the Game Environment  
- Lesson 1: Navigating the Kodable World  
  Module 1, Section 2, Lesson 1: Navigating the Kodable World  
- Lesson 2: Identifying Obstacles  
  Module 1, Section 2, Lesson 2: Identifying Obstacles

Section 3: Simple Commands  
- Lesson 1: Understanding Basic Commands  
  Module 1, Section 3, Lesson 1: Understanding Basic Commands  
- Lesson 2: Practicing Movement Commands  
  Module 1, Section 3, Lesson 2: Practicing Movement Commands

Section 4: Cause and Effect  
- Lesson 1: What is Cause and Effect?  
  Module 1, Section 4, Lesson 1: What is Cause and Effect?  
- Lesson 2: Observing Code Reactions  
  Module 1, Section 4, Lesson 2: Observing Code Reactions

Section 5: Fun with Kodable  
- Lesson 1: Storytelling with Code  
  Module 1, Section 5, Lesson 1: Storytelling with Code  
- Lesson 2: Completing a Simple Puzzle  
  Module 1, Section 5, Lesson 2: Completing a Simple Puzzle


Module 2: Basic Problem-Solving

Section 1: Identifying Problems  
- Lesson 1: Spotting Simple Challenges  
  Module 2, Section 1, Lesson 1: Spotting Simple Challenges  
- Lesson 2: Discussing Solutions  
  Module 2, Section 1, Lesson 2: Discussing Solutions

Section 2: Trial and Error  
- Lesson 1: Experimenting with Code  
  Module 2, Section 2, Lesson 1: Experimenting with Code  
- Lesson 2: Learning from Mistakes  
  Module 2, Section 2, Lesson 2: Learning from Mistakes

Section 3: Sequencing  
- Lesson 1: Order Matters  
  Module 2, Section 3, Lesson 1: Order Matters  
- Lesson 2: Sequencing Steps  
  Module 2, Section 3, Lesson 2: Sequencing Steps

Section 4: Making Decisions  
- Lesson 1: Introduction to Simple If-Then  
  Module 2, Section 4, Lesson 1: Introduction to Simple If-Then  
- Lesson 2: Choosing a Simple Path  
  Module 2, Section 4, Lesson 2: Choosing a Simple Path

Section 5: Celebrating Success  
- Lesson 1: Reviewing Achievements  
  Module 2, Section 5, Lesson 1: Reviewing Achievements  
- Lesson 2: Sharing Your Story  
  Module 2, Section 5, Lesson 2: Sharing Your Story


Module 3: Exploring Patterns and Loops

Section 1: Recognizing Patterns  
- Lesson 1: What Is a Pattern?  
  Module 3, Section 1, Lesson 1: What Is a Pattern?  
- Lesson 2: Identifying Patterns in Kodable  
  Module 3, Section 1, Lesson 2: Identifying Patterns in Kodable

Section 2: Repeating Steps  
- Lesson 1: Introduction to Loops  
  Module 3, Section 2, Lesson 1: Introduction to Loops  
- Lesson 2: Practicing Repetition  
  Module 3, Section 2, Lesson 2: Practicing Repetition

Section 3: Building Simple Patterns  
- Lesson 1: Pattern Coding Basics  
  Module 3, Section 3, Lesson 1: Pattern Coding Basics  
- Lesson 2: Experimenting with Repeated Commands  
  Module 3, Section 3, Lesson 2: Experimenting with Repeated Commands

Section 4: Visual Patterns  
- Lesson 1: Color and Shape Patterns  
  Module 3, Section 4, Lesson 1: Color and Shape Patterns  
- Lesson 2: Matching Patterns in the Game  
  Module 3, Section 4, Lesson 2: Matching Patterns in the Game

Section 5: Mastering Loops  
- Lesson 1: Looping for Fun  
  Module 3, Section 5, Lesson 1: Looping for Fun  
- Lesson 2: Creating Loop-Based Puzzles  
  Module 3, Section 5, Lesson 2: Creating Loop-Based Puzzles


Module 4: Introduction to Code Sequencing

Section 1: Storyline Sequencing  
- Lesson 1: Creating a Simple Story  
  Module 4, Section 1, Lesson 1: Creating a Simple Story  
- Lesson 2: Sequencing Story Events  
  Module 4, Section 1, Lesson 2: Sequencing Story Events

Section 2: Step-by-Step Code  
- Lesson 1: Breaking Down Tasks  
  Module 4, Section 2, Lesson 1: Breaking Down Tasks  
- Lesson 2: Ordering Commands Correctly  
  Module 4, Section 2, Lesson 2: Ordering Commands Correctly

Section 3: Debugging Basics  
- Lesson 1: What Is Debugging?  
  Module 4, Section 3, Lesson 1: What Is Debugging?  
- Lesson 2: Finding Simple Errors  
  Module 4, Section 3, Lesson 2: Finding Simple Errors

Section 4: Visual Flow  
- Lesson 1: Understanding Flowcharts  
  Module 4, Section 4, Lesson 1: Understanding Flowcharts  
- Lesson 2: Drawing a Simple Flowchart  
  Module 4, Section 4, Lesson 2: Drawing a Simple Flowchart

Section 5: Code Exploration  
- Lesson 1: Experimenting with Sequences  
  Module 4, Section 5, Lesson 1: Experimenting with Sequences  
- Lesson 2: Sharing Code Stories  
  Module 4, Section 5, Lesson 2: Sharing Code Stories


Module 5: Creative Project Building

Section 1: Brainstorming Ideas  
- Lesson 1: Generating Project Ideas  
  Module 5, Section 1, Lesson 1: Generating Project Ideas  
- Lesson 2: Selecting a Project  
  Module 5, Section 1, Lesson 2: Selecting a Project

Section 2: Planning Your Project  
- Lesson 1: Outlining Steps  
  Module 5, Section 2, Lesson 1: Outlining Steps  
- Lesson 2: Drawing a Project Map  
  Module 5, Section 2, Lesson 2: Drawing a Project Map

Section 3: Building the Project  
- Lesson 1: Coding Your Idea  
  Module 5, Section 3, Lesson 1: Coding Your Idea  
- Lesson 2: Testing Your Project  
  Module 5, Section 3, Lesson 2: Testing Your Project

Section 4: Sharing Your Work  
- Lesson 1: Presenting Your Project  
  Module 5, Section 4, Lesson 1: Presenting Your Project  
- Lesson 2: Receiving Feedback  
  Module 5, Section 4, Lesson 2: Receiving Feedback

Section 5: Celebrating Creativity  
- Lesson 1: Reflecting on the Journey  
  Module 5, Section 5, Lesson 1: Reflecting on the Journey  
- Lesson 2: Planning Future Coding Adventures  
  Module 5, Section 5, Lesson 2: Planning Future Coding Adventures