Introductory Projects with Kodable
Introduces basic programming through interactive projects with Kodable for intuitive learning.
Description : This course offers introductory programming projects with Kodable that encourage children to experiment with code by solving simple puzzles and exploring cause‑and‑effect in a game‑like setting.
Category : Coding & Engineering
Age : 5+
Difficulty Level : Normal
Curriculum :
Module 1: Getting Started with Kodable
Section 1: Introduction to Kodable
- Lesson 1: Welcome to Kodable
Module 1, Section 1, Lesson 1: Welcome to Kodable
- Lesson 2: Meet the Characters
Module 1, Section 1, Lesson 2: Meet the Characters
Section 2: Exploring the Game Environment
- Lesson 1: Navigating the Kodable World
Module 1, Section 2, Lesson 1: Navigating the Kodable World
- Lesson 2: Identifying Obstacles
Module 1, Section 2, Lesson 2: Identifying Obstacles
Section 3: Simple Commands
- Lesson 1: Understanding Basic Commands
Module 1, Section 3, Lesson 1: Understanding Basic Commands
- Lesson 2: Practicing Movement Commands
Module 1, Section 3, Lesson 2: Practicing Movement Commands
Section 4: Cause and Effect
- Lesson 1: What is Cause and Effect?
Module 1, Section 4, Lesson 1: What is Cause and Effect?
- Lesson 2: Observing Code Reactions
Module 1, Section 4, Lesson 2: Observing Code Reactions
Section 5: Fun with Kodable
- Lesson 1: Storytelling with Code
Module 1, Section 5, Lesson 1: Storytelling with Code
- Lesson 2: Completing a Simple Puzzle
Module 1, Section 5, Lesson 2: Completing a Simple Puzzle
Module 2: Basic Problem-Solving
Section 1: Identifying Problems
- Lesson 1: Spotting Simple Challenges
Module 2, Section 1, Lesson 1: Spotting Simple Challenges
- Lesson 2: Discussing Solutions
Module 2, Section 1, Lesson 2: Discussing Solutions
Section 2: Trial and Error
- Lesson 1: Experimenting with Code
Module 2, Section 2, Lesson 1: Experimenting with Code
- Lesson 2: Learning from Mistakes
Module 2, Section 2, Lesson 2: Learning from Mistakes
Section 3: Sequencing
- Lesson 1: Order Matters
Module 2, Section 3, Lesson 1: Order Matters
- Lesson 2: Sequencing Steps
Module 2, Section 3, Lesson 2: Sequencing Steps
Section 4: Making Decisions
- Lesson 1: Introduction to Simple If-Then
Module 2, Section 4, Lesson 1: Introduction to Simple If-Then
- Lesson 2: Choosing a Simple Path
Module 2, Section 4, Lesson 2: Choosing a Simple Path
Section 5: Celebrating Success
- Lesson 1: Reviewing Achievements
Module 2, Section 5, Lesson 1: Reviewing Achievements
- Lesson 2: Sharing Your Story
Module 2, Section 5, Lesson 2: Sharing Your Story
Module 3: Exploring Patterns and Loops
Section 1: Recognizing Patterns
- Lesson 1: What Is a Pattern?
Module 3, Section 1, Lesson 1: What Is a Pattern?
- Lesson 2: Identifying Patterns in Kodable
Module 3, Section 1, Lesson 2: Identifying Patterns in Kodable
Section 2: Repeating Steps
- Lesson 1: Introduction to Loops
Module 3, Section 2, Lesson 1: Introduction to Loops
- Lesson 2: Practicing Repetition
Module 3, Section 2, Lesson 2: Practicing Repetition
Section 3: Building Simple Patterns
- Lesson 1: Pattern Coding Basics
Module 3, Section 3, Lesson 1: Pattern Coding Basics
- Lesson 2: Experimenting with Repeated Commands
Module 3, Section 3, Lesson 2: Experimenting with Repeated Commands
Section 4: Visual Patterns
- Lesson 1: Color and Shape Patterns
Module 3, Section 4, Lesson 1: Color and Shape Patterns
- Lesson 2: Matching Patterns in the Game
Module 3, Section 4, Lesson 2: Matching Patterns in the Game
Section 5: Mastering Loops
- Lesson 1: Looping for Fun
Module 3, Section 5, Lesson 1: Looping for Fun
- Lesson 2: Creating Loop-Based Puzzles
Module 3, Section 5, Lesson 2: Creating Loop-Based Puzzles
Module 4: Introduction to Code Sequencing
Section 1: Storyline Sequencing
- Lesson 1: Creating a Simple Story
Module 4, Section 1, Lesson 1: Creating a Simple Story
- Lesson 2: Sequencing Story Events
Module 4, Section 1, Lesson 2: Sequencing Story Events
Section 2: Step-by-Step Code
- Lesson 1: Breaking Down Tasks
Module 4, Section 2, Lesson 1: Breaking Down Tasks
- Lesson 2: Ordering Commands Correctly
Module 4, Section 2, Lesson 2: Ordering Commands Correctly
Section 3: Debugging Basics
- Lesson 1: What Is Debugging?
Module 4, Section 3, Lesson 1: What Is Debugging?
- Lesson 2: Finding Simple Errors
Module 4, Section 3, Lesson 2: Finding Simple Errors
Section 4: Visual Flow
- Lesson 1: Understanding Flowcharts
Module 4, Section 4, Lesson 1: Understanding Flowcharts
- Lesson 2: Drawing a Simple Flowchart
Module 4, Section 4, Lesson 2: Drawing a Simple Flowchart
Section 5: Code Exploration
- Lesson 1: Experimenting with Sequences
Module 4, Section 5, Lesson 1: Experimenting with Sequences
- Lesson 2: Sharing Code Stories
Module 4, Section 5, Lesson 2: Sharing Code Stories
Module 5: Creative Project Building
Section 1: Brainstorming Ideas
- Lesson 1: Generating Project Ideas
Module 5, Section 1, Lesson 1: Generating Project Ideas
- Lesson 2: Selecting a Project
Module 5, Section 1, Lesson 2: Selecting a Project
Section 2: Planning Your Project
- Lesson 1: Outlining Steps
Module 5, Section 2, Lesson 1: Outlining Steps
- Lesson 2: Drawing a Project Map
Module 5, Section 2, Lesson 2: Drawing a Project Map
Section 3: Building the Project
- Lesson 1: Coding Your Idea
Module 5, Section 3, Lesson 1: Coding Your Idea
- Lesson 2: Testing Your Project
Module 5, Section 3, Lesson 2: Testing Your Project
Section 4: Sharing Your Work
- Lesson 1: Presenting Your Project
Module 5, Section 4, Lesson 1: Presenting Your Project
- Lesson 2: Receiving Feedback
Module 5, Section 4, Lesson 2: Receiving Feedback
Section 5: Celebrating Creativity
- Lesson 1: Reflecting on the Journey
Module 5, Section 5, Lesson 1: Reflecting on the Journey
- Lesson 2: Planning Future Coding Adventures
Module 5, Section 5, Lesson 2: Planning Future Coding Adventures