Introductory Projects with Kodable
Introduces basic programming through interactive projects with Kodable for intuitive learning.
Description : This course offers introductory programming projects with Kodable that encourage children to experiment with code by solving simple puzzles and exploring cause‑and‑effect in a game‑like setting.
Category : Coding & Engineering
Age : 5+
Difficulty Level : Normal
Curriculum :
Module 1: Getting Started with Kodable Section 1: Introduction to Kodable - Lesson 1: Welcome to Kodable Module 1, Section 1, Lesson 1: Welcome to Kodable - Lesson 2: Meet the Characters Module 1, Section 1, Lesson 2: Meet the Characters Section 2: Exploring the Game Environment - Lesson 1: Navigating the Kodable World Module 1, Section 2, Lesson 1: Navigating the Kodable World - Lesson 2: Identifying Obstacles Module 1, Section 2, Lesson 2: Identifying Obstacles Section 3: Simple Commands - Lesson 1: Understanding Basic Commands Module 1, Section 3, Lesson 1: Understanding Basic Commands - Lesson 2: Practicing Movement Commands Module 1, Section 3, Lesson 2: Practicing Movement Commands Section 4: Cause and Effect - Lesson 1: What is Cause and Effect? Module 1, Section 4, Lesson 1: What is Cause and Effect? - Lesson 2: Observing Code Reactions Module 1, Section 4, Lesson 2: Observing Code Reactions Section 5: Fun with Kodable - Lesson 1: Storytelling with Code Module 1, Section 5, Lesson 1: Storytelling with Code - Lesson 2: Completing a Simple Puzzle Module 1, Section 5, Lesson 2: Completing a Simple Puzzle Module 2: Basic Problem-Solving Section 1: Identifying Problems - Lesson 1: Spotting Simple Challenges Module 2, Section 1, Lesson 1: Spotting Simple Challenges - Lesson 2: Discussing Solutions Module 2, Section 1, Lesson 2: Discussing Solutions Section 2: Trial and Error - Lesson 1: Experimenting with Code Module 2, Section 2, Lesson 1: Experimenting with Code - Lesson 2: Learning from Mistakes Module 2, Section 2, Lesson 2: Learning from Mistakes Section 3: Sequencing - Lesson 1: Order Matters Module 2, Section 3, Lesson 1: Order Matters - Lesson 2: Sequencing Steps Module 2, Section 3, Lesson 2: Sequencing Steps Section 4: Making Decisions - Lesson 1: Introduction to Simple If-Then Module 2, Section 4, Lesson 1: Introduction to Simple If-Then - Lesson 2: Choosing a Simple Path Module 2, Section 4, Lesson 2: Choosing a Simple Path Section 5: Celebrating Success - Lesson 1: Reviewing Achievements Module 2, Section 5, Lesson 1: Reviewing Achievements - Lesson 2: Sharing Your Story Module 2, Section 5, Lesson 2: Sharing Your Story Module 3: Exploring Patterns and Loops Section 1: Recognizing Patterns - Lesson 1: What Is a Pattern? Module 3, Section 1, Lesson 1: What Is a Pattern? - Lesson 2: Identifying Patterns in Kodable Module 3, Section 1, Lesson 2: Identifying Patterns in Kodable Section 2: Repeating Steps - Lesson 1: Introduction to Loops Module 3, Section 2, Lesson 1: Introduction to Loops - Lesson 2: Practicing Repetition Module 3, Section 2, Lesson 2: Practicing Repetition Section 3: Building Simple Patterns - Lesson 1: Pattern Coding Basics Module 3, Section 3, Lesson 1: Pattern Coding Basics - Lesson 2: Experimenting with Repeated Commands Module 3, Section 3, Lesson 2: Experimenting with Repeated Commands Section 4: Visual Patterns - Lesson 1: Color and Shape Patterns Module 3, Section 4, Lesson 1: Color and Shape Patterns - Lesson 2: Matching Patterns in the Game Module 3, Section 4, Lesson 2: Matching Patterns in the Game Section 5: Mastering Loops - Lesson 1: Looping for Fun Module 3, Section 5, Lesson 1: Looping for Fun - Lesson 2: Creating Loop-Based Puzzles Module 3, Section 5, Lesson 2: Creating Loop-Based Puzzles Module 4: Introduction to Code Sequencing Section 1: Storyline Sequencing - Lesson 1: Creating a Simple Story Module 4, Section 1, Lesson 1: Creating a Simple Story - Lesson 2: Sequencing Story Events Module 4, Section 1, Lesson 2: Sequencing Story Events Section 2: Step-by-Step Code - Lesson 1: Breaking Down Tasks Module 4, Section 2, Lesson 1: Breaking Down Tasks - Lesson 2: Ordering Commands Correctly Module 4, Section 2, Lesson 2: Ordering Commands Correctly Section 3: Debugging Basics - Lesson 1: What Is Debugging? Module 4, Section 3, Lesson 1: What Is Debugging? - Lesson 2: Finding Simple Errors Module 4, Section 3, Lesson 2: Finding Simple Errors Section 4: Visual Flow - Lesson 1: Understanding Flowcharts Module 4, Section 4, Lesson 1: Understanding Flowcharts - Lesson 2: Drawing a Simple Flowchart Module 4, Section 4, Lesson 2: Drawing a Simple Flowchart Section 5: Code Exploration - Lesson 1: Experimenting with Sequences Module 4, Section 5, Lesson 1: Experimenting with Sequences - Lesson 2: Sharing Code Stories Module 4, Section 5, Lesson 2: Sharing Code Stories Module 5: Creative Project Building Section 1: Brainstorming Ideas - Lesson 1: Generating Project Ideas Module 5, Section 1, Lesson 1: Generating Project Ideas - Lesson 2: Selecting a Project Module 5, Section 1, Lesson 2: Selecting a Project Section 2: Planning Your Project - Lesson 1: Outlining Steps Module 5, Section 2, Lesson 1: Outlining Steps - Lesson 2: Drawing a Project Map Module 5, Section 2, Lesson 2: Drawing a Project Map Section 3: Building the Project - Lesson 1: Coding Your Idea Module 5, Section 3, Lesson 1: Coding Your Idea - Lesson 2: Testing Your Project Module 5, Section 3, Lesson 2: Testing Your Project Section 4: Sharing Your Work - Lesson 1: Presenting Your Project Module 5, Section 4, Lesson 1: Presenting Your Project - Lesson 2: Receiving Feedback Module 5, Section 4, Lesson 2: Receiving Feedback Section 5: Celebrating Creativity - Lesson 1: Reflecting on the Journey Module 5, Section 5, Lesson 1: Reflecting on the Journey - Lesson 2: Planning Future Coding Adventures Module 5, Section 5, Lesson 2: Planning Future Coding Adventures