App Development with MIT App Inventor
Introduces mobile app development with MIT App Inventor to build beginner apps.
Description : Using MIT App Inventor, learners develop mobile apps through guided projects that emphasize intuitive design, user interaction, and basic programming logic.
Category : Coding & Engineering
Age : 10+
Difficulty Level : Normal
Curriculum :
Module 1: Introduction to MIT App Inventor Section 1: Getting Started with MIT App Inventor - Lesson 1: Course Introduction - Module 1, Section 1, Lesson 1: Overview of MIT App Inventor and Course Goals - Lesson 2: What is MIT App Inventor? - Module 1, Section 1, Lesson 2: Understanding the Purpose and Features of MIT App Inventor Section 2: Setting Up Your Environment - Lesson 1: Creating Your Account - Module 1, Section 2, Lesson 1: Step-by-Step Account Creation on the MIT App Inventor Platform - Lesson 2: Using the Setup Wizard - Module 1, Section 2, Lesson 2: Configuring Your Environment with the Setup Wizard Section 3: Navigating the Interface - Lesson 1: Exploring the User Interface - Module 1, Section 3, Lesson 1: Overview of the App Inventor Workspace and Tool Palettes - Lesson 2: Understanding the Component Palette - Module 1, Section 3, Lesson 2: How to Locate and Use Essential Components Section 4: Basic Components Overview - Lesson 1: Introduction to Visual Components - Module 1, Section 4, Lesson 1: Identifying Common UI Components and Their Roles - Lesson 2: Setting Component Properties - Module 1, Section 4, Lesson 2: Customizing the Look and Behavior of Components Section 5: Introduction to the Blocks Editor - Lesson 1: Basics of Blocks Programming - Module 1, Section 5, Lesson 1: Understanding How Blocks Represent Code - Lesson 2: Creating Your First Block Structure - Module 1, Section 5, Lesson 2: Building Simple Logic with the Blocks Editor Module 2: Designing Your App Interface Section 1: Principles of Interface Design - Lesson 1: Importance of User Interface - Module 2, Section 1, Lesson 1: Fundamentals of Effective UI Design for Mobile Apps - Lesson 2: Introduction to User Experience - Module 2, Section 1, Lesson 2: How Design Influences User Interaction Section 2: Layout and Visual Design - Lesson 1: Working with Screen Layouts - Module 2, Section 2, Lesson 1: Basics of Arranging Components Effectively - Lesson 2: Using Color and Typography - Module 2, Section 2, Lesson 2: Enhancing App Appeal Through Visual Elements Section 3: Creating Interactive Components - Lesson 1: Adding Buttons and Input Fields - Module 2, Section 3, Lesson 1: Designing Elements for User Interaction - Lesson 2: Configuring Component Events - Module 2, Section 3, Lesson 2: Setting Up Simple Triggers for Interactive Behavior Section 4: Building Menus and Navigation - Lesson 1: Designing Navigation Bars - Module 2, Section 4, Lesson 1: Essentials of App Navigation and Menu Layouts - Lesson 2: Creating Action Menus - Module 2, Section 4, Lesson 2: Organizing Options for User-Friendly Navigation Section 5: Customizing Your App Look - Lesson 1: Applying Themes and Styles - Module 2, Section 5, Lesson 1: Using Predefined Themes to Enhance Visual Appeal - Lesson 2: Reviewing UI Best Practices - Module 2, Section 5, Lesson 2: Essential Tips for Developing a Consistent App Interface Module 3: Building Basic Functionality Section 1: Understanding Event-Driven Programming - Lesson 1: Introduction to Events - Module 3, Section 1, Lesson 1: What Are Events and How They Drive App Behavior - Lesson 2: Responding to User Actions - Module 3, Section 1, Lesson 2: Linking User Inputs to App Reactions Using Blocks Section 2: Implementing Interactive Features - Lesson 1: Programming Button Clicks - Module 3, Section 2, Lesson 1: Creating Actions for Button Interactions - Lesson 2: Building Interactive Logic - Module 3, Section 2, Lesson 2: Using Blocks to Add Dynamic Responses Section 3: Control Flow and Logic - Lesson 1: Working with Conditional Statements - Module 3, Section 3, Lesson 1: Using If-Then Blocks to Establish Decision Paths - Lesson 2: Introducing Loops and Repetition - Module 3, Section 3, Lesson 2: Applying Loop Blocks for Repetitive Tasks Section 4: Variables and Data Handling - Lesson 1: Understanding Variables - Module 3, Section 4, Lesson 1: Creating and Using Variables in Your App - Lesson 2: Basic Data Types - Module 3, Section 4, Lesson 2: Overview of Numbers, Texts, and Lists in App Inventor Section 5: Debugging Basic Logic - Lesson 1: Identifying Common Errors - Module 3, Section 5, Lesson 1: Recognizing Frequent Mistakes in Simple Programs - Lesson 2: Using Debugger Tools - Module 3, Section 5, Lesson 2: Practical Steps to Troubleshoot Block Logic Module 4: Working with Data and Media Section 1: Data Display and Storage - Lesson 1: Displaying Information on the Screen - Module 4, Section 1, Lesson 1: Using Labels and Textboxes to Show Data - Lesson 2: Storing Simple Data - Module 4, Section 1, Lesson 2: Introduction to Data Storage Components Section 2: Using Lists and Tables - Lesson 1: Working with List Components - Module 4, Section 2, Lesson 1: Organizing Data with List Views - Lesson 2: Configuring Table Arrangements - Module 4, Section 2, Lesson 2: Presenting Data in a Structured Tabular Format Section 3: Integrating Multimedia Elements - Lesson 1: Adding Images to Your App - Module 4, Section 3, Lesson 1: How to Import and Display Pictures - Lesson 2: Embedding Audio and Video - Module 4, Section 3, Lesson 2: Basic Techniques for Including Multimedia Elements Section 4: Using Device Sensors - Lesson 1: Introduction to Built-In Sensors - Module 4, Section 4, Lesson 1: Overview of Common Sensors in Mobile Devices - Lesson 2: Capturing Sensor Data - Module 4, Section 4, Lesson 2: Retrieving and Displaying Sensor Readings in Your App Section 5: Fundamental Data Management Techniques - Lesson 1: Saving and Loading Data - Module 4, Section 5, Lesson 1: Techniques for Persisting App Data Across Sessions - Lesson 2: Introduction to Cloud Data Integration - Module 4, Section 5, Lesson 2: Simple Approaches to Using Cloud Storage Components Module 5: Testing and Publishing Your App Section 1: Introduction to App Testing - Lesson 1: Why Testing Matters - Module 5, Section 1, Lesson 1: Understanding the Role of Testing in App Development - Lesson 2: Developing a Test Plan - Module 5, Section 1, Lesson 2: Creating a Simple Strategy for Systematic Testing Section 2: Debugging and Troubleshooting - Lesson 1: Basic Debugging Techniques - Module 5, Section 2, Lesson 1: Identifying and Fixing Common Issues in Your App - Lesson 2: Reading Log and Error Messages - Module 5, Section 2, Lesson 2: How to Use Error Feedback for Troubleshooting Section 3: Testing on Actual Devices - Lesson 1: Using the Companion App - Module 5, Section 3, Lesson 1: Setting Up and Testing on a Mobile Device - Lesson 2: Strategies for Hands-On Testing - Module 5, Section 3, Lesson 2: Best Practices for Real-World App Testing Section 4: Preparing Your App for Publication - Lesson 1: Finalizing App Design and Functionality - Module 5, Section 4, Lesson 1: Reviewing Your App Before Launch - Lesson 2: Building and Packaging Your App - Module 5, Section 4, Lesson 2: Steps to Create a Distributable App File Section 5: Final Project and App Launch - Lesson 1: Capstone Project Planning - Module 5, Section 5, Lesson 1: Integrating All Learned Concepts into a Final App Project - Lesson 2: Launching Your App - Module 5, Section 5, Lesson 2: Preparing and Publishing Your App for an Audience