Free AI-assisted K12 Learning

Mini Programming Projects with Tynker


 Provides mini programming projects with Tynker that nurture creativity and early coding fluency.

 Description : In mini programming projects with Tynker, children work on short, guided challenges that spark creativity while building foundational skills in logic, sequencing, and problem‑solving.

Category : Coding & Engineering
Age : 5+
Difficulty Level : Normal

 Curriculum :
          Module 1: Introduction to Tynker and Basic Programming Concepts

Section 1: Getting Started with Tynker
- Lesson 1: What is Tynker?
  - Module 1, Section 1, Lesson 1: What is Tynker?
- Lesson 2: Exploring the Tynker Interface
  - Module 1, Section 1, Lesson 2: Exploring the Tynker Interface

Section 2: Fundamental Programming Ideas
- Lesson 1: Understanding Sequencing
  - Module 1, Section 2, Lesson 1: Understanding Sequencing
- Lesson 2: Introducing Step-by-Step Problem Solving
  - Module 1, Section 2, Lesson 2: Introducing Step-by-Step Problem Solving

Section 3: Working with Tynker Blocks
- Lesson 1: Learning About Coding Blocks
  - Module 1, Section 3, Lesson 1: Learning About Coding Blocks
- Lesson 2: Combining Blocks to Build Code
  - Module 1, Section 3, Lesson 2: Combining Blocks to Build Code

Section 4: Crafting Simple Projects
- Lesson 1: Planning Your First Mini Project
  - Module 1, Section 4, Lesson 1: Planning Your First Mini Project
- Lesson 2: Building a Simple Interactive Story
  - Module 1, Section 4, Lesson 2: Building a Simple Interactive Story

Section 5: Debugging and Fixing Errors
- Lesson 1: Recognizing Common Errors
  - Module 1, Section 5, Lesson 1: Recognizing Common Errors
- Lesson 2: Simple Debugging Techniques
  - Module 1, Section 5, Lesson 2: Simple Debugging Techniques


Module 2: Learning Logic and Sequencing Through Fun Projects

Section 1: Sequencing in Storytelling
- Lesson 1: Telling a Story with Code
  - Module 2, Section 1, Lesson 1: Telling a Story with Code
- Lesson 2: Arranging Events in Order
  - Module 2, Section 1, Lesson 2: Arranging Events in Order

Section 2: Creating Animations and Movements
- Lesson 1: Programming Simple Animations
  - Module 2, Section 2, Lesson 1: Programming Simple Animations
- Lesson 2: Moving Characters on Screen
  - Module 2, Section 2, Lesson 2: Moving Characters on Screen

Section 3: Interactive Elements in Projects
- Lesson 1: Making Characters Respond to Clicks
  - Module 2, Section 3, Lesson 1: Making Characters Respond to Clicks
- Lesson 2: Using Sensors and Simple Inputs
  - Module 2, Section 3, Lesson 2: Using Sensors and Simple Inputs

Section 4: Introducing Conditions
- Lesson 1: Basic If-Then Logic
  - Module 2, Section 4, Lesson 1: Basic If-Then Logic
- Lesson 2: Creating Simple Decision-Making
  - Module 2, Section 4, Lesson 2: Creating Simple Decision-Making

Section 5: Fun with Repetition
- Lesson 1: Understanding Loops in Coding
  - Module 2, Section 5, Lesson 1: Understanding Loops in Coding
- Lesson 2: Creating Patterns with Repeated Actions
  - Module 2, Section 5, Lesson 2: Creating Patterns with Repeated Actions


Module 3: Building Mini Games

Section 1: Designing a Maze Game
- Lesson 1: Planning a Maze Layout
  - Module 3, Section 1, Lesson 1: Planning a Maze Layout
- Lesson 2: Programming Maze Navigation
  - Module 3, Section 1, Lesson 2: Programming Maze Navigation

Section 2: Catch and Collect Projects
- Lesson 1: Crafting a Collection Game Concept
  - Module 3, Section 2, Lesson 1: Crafting a Collection Game Concept
- Lesson 2: Coding Item Collection Mechanics
  - Module 3, Section 2, Lesson 2: Coding Item Collection Mechanics

Section 3: Creating Puzzle Challenges
- Lesson 1: Designing a Simple Puzzle
  - Module 3, Section 3, Lesson 1: Designing a Simple Puzzle
- Lesson 2: Sequencing Puzzle Tasks
  - Module 3, Section 3, Lesson 2: Sequencing Puzzle Tasks

Section 4: Building an Obstacle Course
- Lesson 1: Planning Obstacles on a Course
  - Module 3, Section 4, Lesson 1: Planning Obstacles on a Course
- Lesson 2: Programming Obstacle Navigation
  - Module 3, Section 4, Lesson 2: Programming Obstacle Navigation

Section 5: Scoring and Feedback Systems
- Lesson 1: Creating a Simple Scoring System
  - Module 3, Section 5, Lesson 1: Creating a Simple Scoring System
- Lesson 2: Giving Feedback to Players
  - Module 3, Section 5, Lesson 2: Giving Feedback to Players


Module 4: Creative Storytelling Through Code

Section 1: Character Creation
- Lesson 1: Designing Your Own Character
  - Module 4, Section 1, Lesson 1: Designing Your Own Character
- Lesson 2: Programming Character Movements
  - Module 4, Section 1, Lesson 2: Programming Character Movements

Section 2: Building a Storyboard
- Lesson 1: Arranging Scenes to Tell a Story
  - Module 4, Section 2, Lesson 1: Arranging Scenes to Tell a Story
- Lesson 2: Sequencing Story Events
  - Module 4, Section 2, Lesson 2: Sequencing Story Events

Section 3: Interactive Dialogues
- Lesson 1: Coding Simple Dialogues
  - Module 4, Section 3, Lesson 1: Coding Simple Dialogues
- Lesson 2: Branching Story Paths with Choices
  - Module 4, Section 3, Lesson 2: Branching Story Paths with Choices

Section 4: Visual and Sound Effects
- Lesson 1: Adding Backgrounds and Colors
  - Module 4, Section 4, Lesson 1: Adding Backgrounds and Colors
- Lesson 2: Integrating Simple Sounds
  - Module 4, Section 4, Lesson 2: Integrating Simple Sounds

Section 5: Final Story Project
- Lesson 1: Combining Code and Story
  - Module 4, Section 5, Lesson 1: Combining Code and Story
- Lesson 2: Presenting an Interactive Story
  - Module 4, Section 5, Lesson 2: Presenting an Interactive Story


Module 5: Problem Solving and Project Showcase

Section 1: Course Review and Reflection
- Lesson 1: Recap of Programming Concepts
  - Module 5, Section 1, Lesson 1: Recap of Programming Concepts
- Lesson 2: Discussing What We Learned
  - Module 5, Section 1, Lesson 2: Discussing What We Learned

Section 2: Planning a Final Project
- Lesson 1: Brainstorming Project Ideas
  - Module 5, Section 2, Lesson 1: Brainstorming Project Ideas
- Lesson 2: Sketching Out Your Project Plan
  - Module 5, Section 2, Lesson 2: Sketching Out Your Project Plan

Section 3: Project Development Steps
- Lesson 1: Setting Up Your Project Structure
  - Module 5, Section 3, Lesson 1: Setting Up Your Project Structure
- Lesson 2: Building the Project Step by Step
  - Module 5, Section 3, Lesson 2: Building the Project Step by Step

Section 4: Testing and Debugging Your Project
- Lesson 1: Strategies for Testing Code
  - Module 5, Section 4, Lesson 1: Strategies for Testing Code
- Lesson 2: Debugging Your Project Effectively
  - Module 5, Section 4, Lesson 2: Debugging Your Project Effectively

Section 5: Presentation and Showcase
- Lesson 1: Preparing a Simple Presentation
  - Module 5, Section 5, Lesson 1: Preparing a Simple Presentation
- Lesson 2: Showcasing Your Mini Project
  - Module 5, Section 5, Lesson 2: Showcasing Your Mini Project